My seventh game project at The Game Assembly, a 3rd Person game inspired by Alan Wake 2. It was developed in the same in-house engine from the previous game project that the programmers continued to work on throughout this project. It was developed in 15 weeks halftime.
-
I made the 3D model for the enemy and all the UI. I had a lot of time to play around with the UI and iterate on it based on feedback from my group this project. It was my first time trying to do a more modern streamlined look since I've mostly worked on stylized and more cutesy UI before. It was an experience trying to find a balance between making it look nice and sleek but still making it fit the stylized artstyle of the rest of the game. I opted for more chunky lines, icons instead of text if I could, and overall an UI with a bit more bulk and grunge to it.
-
This project is still a work in progress and not done, all images are not final.
Trailer, all footage not of final game