My third game project at The Game Assembly, a platformer inspired by Ori and the Blind Forest. It was developed in TGE, TGAs own engine, over the course of 12 weeks halftime.
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I created 7 3D assets, a rat enemy, and all the UI. I also did our mockups. I got to focus more on UI this project, which solidified my interest and was the catalyst for me choosing to specialize in UI.
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